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Sea venture
Sea venture




All that you've assembled for me - it's here. The Venturer, and his forty units of essential cargo. Take the Venturer to Avid Horizon, where the sea ends and the Watchers wait. Come North, to Avid Horizon, to the High Gate." Now is the time to complete what we have begun. "You and I: we are not numbered among the timid. and I have gathered all the supplies I need for my greatest endeavour yet. "My operations here will continue without me. You can find it in Adam's Way, or Port Carnelian, or the Khanate, perhaps. "They grow it in the Elder Continent, to the South. But if we are to profit by this scheme, we have to hew to the rules. I appreciate that it can be difficult to negotiate for them. but perhaps, in a sense, this one will return home. By accepting this Core, I make myself an accomplice in a crime. And the Lorns are the greatest of the Flukes. "You, ah, might need to destroy a Lorn-Fluke - or find someone who already has. This is my least practical purchase - but I wanted something to remember the blue. "That blue! I will confess something to you. "Sapphires, as of course you know, come from Port Carnelian, in the south-west of the zee. Or you can purchase it in the Chelonate, far to the East. (Actually, they sell it down at Wolfstack, but where's the romance in that? Or the profit.) Seven hundred Echoes for seven bales." When I look at these, I want so much to travel again but there's only one journey left in me, I think. Fifteen hundred Echoes will answer all your questions." "Find them in buried treasure, broken museums, pirate cargoes. "When I was a boy, I asked my nurse: when you break a law, what happens to the pieces? Now I know. Five hundred for seven barrels of the things. "They sell these in Mt Palmerston, somewhere in the North of the Unterzee. "They harvest it in Whither, to the north along the coast. But where I'm going, there are specialist customers. One thousand Echoes for seven sealed skins." "They sell it in Mt Palmerston, somewhere in the North of the Unterzee.

sea venture

they are the first to know the speech of stars. Or in the Khanate, near the zee's heart." You'll find silk in Saviour's Rocks, far to the East. "I'll offer you a better price than you'll get in Wolfstack. I cannot be sure how much use these will be - but I can hope. "Beyond the gate, there will be many appetites. I'll pay a thousand echoes for the seven." "They publish this stuff in the Khanate, to the East. I cannot even be sure how much use these will be - but I can hope. Beyond the gate, there will be many appetites. They don't change the words, but I never find the works quite so thrilling. "There's something about the Revenue's touch. Still, I'll pay a thousand Echoes for the seven." and there's a customs duty on love stories. But now, I have further need of your services." But we'll need something we can manage ourselves. Now, I have further need of your services."

sea venture

I need persuasive threats, not weapons - and these are persuasive. "I imagine you'll need to, ah, hunt things.

sea venture

I can buy cave-trout down at the docks any day of the week, but I'll need something a little different. "Five hundred Echoes for seven peculiar fish-corpses. Game note: If he has made two requests, you can fulfil either one. The Venturer's Desires is triggered when you do the Speak to the Merchant Venturer action in The Merchant Venturer event and have the following: The Venturer's Desires is a Sunless Sea Story Event.






Sea venture